Open the Xamarin Android Player and ensure that a device image is installed and note the API level of the device image. Open the Android project properties and change the Minimum Android to target to be equal or less than the API level of the device image you will be running on. Select the Android Player device from the Debug drop down menu and click the debug play button (or press F5).įirst make sure that there's a connection with the Xamarin Mac Agent. Right click on the iOS project and select set as startup project. Also ensure build and deploy are both checked for the iOS project in the Configuration Manager.įor running the application on a physical iOS device, there must be an connected the iOS device to the PC. The build configuration needs to be set on "iPhone" (even for testing with an iPad). If there is only one iOS device attached to the PC it'll select the one. XAMARIN VISUAL STUDIO 2017 TUTORIAL PORTABLE.
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